I see there's a moral of story. Seems more like a comic book, you should leave buttons to go to the next scene/keyframe instead of giving a timer. I chose fast reader and as was staring at the screen next time. It's hard to enjoy without music or some sort of ambient noise or sound effects. It's a fine story, but I had to give up right before the big sword fight because I found this boring.
You should keep practicing for sure. This flash'd be better if it had page flips instead of a timer. The action-script is simple too, if I remember it's something like "stop();" and the page flip buttons like movie-clips and that's "gotoandPlay(frame number of scene here);"